The rule is formulated as: Only talk to your friends. A friend is defined as a variable a piece of code directly knows, ie. an attribute, a local variable or a method parameter.
Now, let's examine the following code:
public void do(ExampleClass c) {
String s = "Hello";
c.getSomething().passString(s);
}
In this example, the code is coupled to three classes: ExampleClass, String, and an unknown class returned by the getSomething() method. Only the first two classes are considered friends.
The code is calling (talking to) methods of two objects: the ExampleClass object and the unknown object.
According to the LoD rule, we don't want to talk to classes that are not our friends. This unknown object is not a friend of us, so we'd rather not call its methods.
We can improve the code using the Law of Demeter like this:
public void do(ExampleClass c) {
String s = "Hello";
c.passStringToSomething(s);
}
A new method is created in ExampleClass in order to take over the responsibility for passing a String to the unknown object. The improved example is coupled to two classes now.
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